Other
skynewz-api-fortnite.herokuapp.com
FORTNITE REST sandbox and mock API
REST API about Fortnite game Writes persist, data moves on a schedule and every change can fire a signed webhook.
- Operations
- 9
- Collections
- -
- Event types
- -
example request
curl https://your-skynewz-api-fortnite-herokuapp.slurry.io/api/check \
-H "Authorization: Bearer slurry_sim_..."Your simulation gets its own hostname, key and IP allow-list. Built from API version 3.1.5.
What gets simulated
Collections, relationships and state machines are worked out from the spec when you start the simulation.
- State. Creates, updates and deletes persist and show up in later reads.
- Behaviour. Records move through their states on a schedule you control, and you can fast-forward up to 30 days.
- Webhooks. Every change emits a signed, retried event.
- Failure. Per-endpoint errors, latency and chaos rules, on demand.
Operations
All 9.
- GET/check
- GET/news
- POST/oauth/token
- GET/pve/info
- GET/pve/user/{username}
- GET/stats/id/{plateform}/{id}
- GET/stats/{plateform}/{username}
- GET/store
- GET/user/{plateform}/{username}